And here we go, here we go, here we go again.
Posted: December 28, 2011 Filed under: Nuts and Bolts and Writing | Tags: diana ross, dolly parton, melody gardot, paramore, sing-a-long, song of the silvertongue, the supremes, write-a-long, writing Leave a comment »Ready for more read-and-sing-and-listen-along?
I love this stuff!
Why? I am insanely over-enthusiastic about everything. I overdo it all. I am the Queen of Cheese. I’m Spielberg meets Michael Bay. I’m Katy Perry and Chris Isaak’s love child.
What I’m trying to say here is subtlety is not always my strong suit. Enthusiasm, however? Yes.
Oh, and buy my book, please, if you like. It will help you participate better.
Song of the Silvertongue Sing-a-Long
Chapter 2 – My Boyfriend’s Back
Oops, that may have been a really good song for this chapter but it’s not the one I chose. Rather, I’m going with “We Run” by Sugarland. Nate is a special character. He has a mind of his own. He broke Kyrie’s heart, but not enough that she’s not just a teensy bit tempted to let him put it back together for her: ”Lips like gravity, pull me under/reckless weather on his breath.” He seems like trouble, but at the same time, he pushes Kyrie into greatness she never knew she had.
Sorry it’s not an official video – they don’t have one posted yet.
Chapter 3 – And the fire still burns…
Ooh, and here we learn that Kyrie isn’t the only one with a penchant for bad boys. If anything, it’s an inherited trait. Read the chapter, listen to this song, self-explanatory, no? Dolly Parton I adore, and chances are it won’t be the last Dolly song I include. We’ll see. The song for this chapter is “Green-Eyed Boy” by Dolly Parton.
And of course, the whole chapter isn’t about Kyrie’s mom. It’s also about rebellion and making your own decisions. To those ends, I give you “Prodigal,” by OneRepublic, which sort of fits that mode.
(I had two choices. One, a boring version that just posted the lyrics. Two, a Pride and Prejudice fan-made music video. Guess which I chose!)
If you have a good rebellion/go your own way (“Go Your Own Way” is not allowed) song, feel free to comment and suggest it!
Chapter 4 – I woke up.
Every book in my mind plays like a movie. I build my books like movies and I think that’s why soundtrack is so important. If I were making this book into a movie, Buddy’d have the oldies station playing as he drove down the road. This song would come on as Kyrie begins to sense something amiss…it’s just source music, but as her bad situation steadily gets worse, the song continues to build until – Bam! Happy Motown over the first (but certainly not last!) truly shocking moment in her life. ”Once, and then it happened!” As she sees him step in front of the high beams … “Oooh ooh, and then it happened…” Close up on her face as horror dawns (The Spielberg face!).
The song keeps playing as she takes off running …
Good gracious, you know, it’s a pain in the behind trying to write these things and keep them spoiler free. Next post I’m just going to throw up a spoiler warning and be done with it. The first-half song for this chapter is “The Happening,” by the Supremes.
Anyways, don’t you just love how happy and upbeat Motown can be, even as they sing about emotional devastation and sorrow?
Chapter 5 – Keep your feet on the ground.
Bettie makes her evil appearance once more. For obvious reasons she’s my favorite of the Four Horsemen, so she gets her own theme song, “Your Heart is as Black as Night” by Melody Gardot.
We also need a nice action-y boost for the end that reflects Kyrie’s disillusionment and also nicely ties in with what happens at the end of the chapter (“That’s when her prince finally found her, coiled up on the dirty ground“). How about “Brick by Boring Brick,” by Paramore, if you aren’t tired of listening to Paramore on the radio.
And that’s it for today. Keep checking back, and remember, if you have your own ideas for songs, post ‘em!
Music is the soundtrack to the soul. Or at least my writing.
Posted: December 14, 2011 Filed under: Nuts and Bolts and Writing, Random-Me | Tags: coheed and cambria, genevieve pearson, kyrie, lady antebellum, paranormal fantasy, paranormal romance, revelations, soundtrack, young adult fiction, young adult paranormal Leave a comment »Where’ve I Been?
Alas, I have been lax. I apologize, but I have been busy these last few weeks and put everything on the backburner in order to complete … drum roll please … my latest book, Revelations.
Despite the melodramatic title, it’s tons of fun, with lots of action and adventure. And also melodrama. Or plain old drama if you prefer that terminology and associate melodrama with beautiful ladies tied up on a train track while an evil man twirls his mustache. That happens in the book.
And I wrote my first ever sex scene!
Oops, spoiler. To be fair, though, only one of those things is true.
Here is the awesome cover art from Nathalia Suellen, with title design by my husband. This version is low-res and that annoys me–hopefully I can track down the high-res version but for now, you can still tell it’s pretty, right?
I loves it. Looking at that picture, I bet you can guess what the main revelation spoken of in the book is going to be…oops, spoiler alert again.
To the point!
I’m probably the only person on earth to say this, but I loved Sing-Alongs growing up. Some of my best memories are were my mom would pop a “Wee Sing” cassette tape into the van’s player and I’d drive my older brother nuts by singing “I like to eat, eat, eat, apples and baneeeniees!”
Music still is a huge part of my life. When I’m balls to the wall in a story, just trying to crank that thing out, pushing my way through the second half slog (does this sound slightly suggestive to you?) it’s music that puts my brain in the proper emotional place. When my brain and heart want to check it out, music checks them both back in. It says: “You are not Genevieve Pearson, a rational twenty-seven year old with jaded perspective, you are KYRIE, and she is NINETEEN. And when you are nineteen, ADELE MAKES YOU CRY.” Or something like that.
Bottom line, music is a huge part of my writing process. Constructing a song list is one of the most vital parts of my inspirational process. Before I started transitioning music programs, I had dozens of play lists structured around moods: “Angry,” “Angsty,” “Sad-love’s gone,” “Happy,” “Ambitious to beat the bad guy,” and on and on. On top of those, I build lists specific to a story–making sure to choose songs that fit with the overall feel and tone of the book so that I can quickly and effectively transport myself in to the right spot to write. It’s like a cheat sheet for my emotion.
For fun, I’m going to go through the “cheat sheet” I used for Revelations. For those of you reading the book, you can hold your own Sing/Listen-Along as we go. For those who are really ambitious, I have the list made public on Spotify. If you want to hunt me down (GenevieveP, I think? I don’t know) or hunt the list down (it’s under the title of the book) you can jump ahead of the crowd and listen easily. For those who are willing to take their time, I’ll be covering the chapters and songs here.
DISCLAIMER: I have very non-cool taste in music. You can judge me by my music selections, but that would make you a meanie. I just listen to what I like.
First Song: Kyrie by Mr. Mister
I’m always amazed at what people will name their children. It seems to me that the younger you are when you have a child, the more likely that poor infant is going to wind up with a weird name. So, when I settled on the character of a teen whose own mother was a teen when she had her, I knew the name had to be, at the least, unique. I didn’t want it to be too awful though, because while Kyrie’s mother was young, she was still intelligent. Naming your child after a song seemed like a good bet. The song her mother named her after is the very very eighties pop song, but Kyrie Eleison is actually the name of a Christian prayer as well. That doesn’t mean Kyrie isn’t, at times, quite frustrated with her name and having to always explain how its pronounced.
For those of you paying attention, this probably seems like a cheat since I’ve been playing the Youtube on my Facebook for a while. Ha! The joke is on you, in fact, that was just the pre-book set up song!
Prologue – Ten Speed (Of God’s Blood and Burial), Coheed & Cambria
Coheed & Cambria definitely became the voice of a character while I was writing. This song is a conversation between two characters – a writer and his bicycle, but in a way, a conversation between good and evil. Also, hello, electric guitar riffs and amazing hair.
Chapter 1 – American Honey, Lady Antebellum
Get used to country music. This is, after all, a book that takes place in Texas. I had a lot of troubles picking out a song for this chapter because it’s mostly setup. Settlin‘ by Sugarland was a candidate, but then I felt it might be a little too on-the-nose. Like the song they’d pick to start this movie if it was a romantic comedy. I settled for one of the many songs on my playlist that are “Kyrie” songs. In other words, songs that simply epitomize who Kyrie is to me. Among these songs is American Honey and Wildflower by Deana Carter. I picked American Honey ’cause the little girl in the yellow dress in the video looks like Kyrie. Kismet! Also, it has a nice reflexive quality and this story is told by Kyrie, looking back on what happened to her.
Cutting the cord
Posted: November 1, 2011 Filed under: Nuts and Bolts and Writing, Random-Me | Tags: writing, writing development, writing fundamentals 1 Comment »My latest book, Revelations, is in the hands of the editor. I received an email from her letting me know it’s due back by the end of the week.
I’m nervous, to say the least. This is the only non-husband person who has read the book so far. I hate this part. The sitting on your hands, reading the face for visual cues, hoping for a muffled laugh, a smile, sigh. Though of course this person is on the other side of the internet tubes, so I can’t even get that visual feedback. I just have to wait and hope I didn’t let go too soon.
Knowing when to let go is not the hardest part of writing for me (the hardest, in my opinion, is what I call the “second half slog”) but it’s definitely difficult. Riddled with anxiety and a feeling of inadequacy. It’s one of those annoying things that comes with being creative that no one ever tells you about. Art does not exist in a vacuum, it needs an audience to be fully realized. But the thing is, and we all learn this one way or another: audiences are not kind. They’re people, and people can be jerks even when they have the best intentions. And worst of all, we can’t control how they understand or interpret what we write.
I think the natural reaction to this fear is to batten down the hatches—to fortify our defenses. In other words, we try and make our work the best we possibly can. We revise, revise, and revise again. We tweak and rework the piece into oblivion. Partly out of desire to be the best we can be, but also out of fear that we’ll be punished for inadequacy.
But there’s only so far that reaction will get you. For an advanced film project, I once witnessed a writer and director who wrote a very solid 10 page script. It was good enough to get accepted into the workshop itself, and as only four projects out of twenty or more are chosen, that’s something. But between semesters, when they were supposed to be doing light revisions, insecurity came in to play. The script went from 10 solid pages to a ridiculous mess. It changed genres twice. Magical umbrellas were introduced and that’s never good. Finally, the faculty had to be called in, the director had a nervous breakdown and almost quit … ultimately, the script that went in to production was, in actuality, not even as good as the first one they’d submitted, though not as bad as the magical umbrella version. They didn’t know when to let go and the project suffered as a result.
My friend Derek was telling me how Matt and Trey give themselves 6 days to finish an episode of South Park. They recognize that each episode won’t be perfect, but they also realized that episodes they spend months writing aren’t actually much better. You can work on something twice as long, and only improve it 5%. At a certain point, the increase in quality versus the time you spent on it is no longer worthwhile. As I’ve been in a mathy frame of mind, here’s an example in graph form:
So this is what I’m saying, is you need to know when to cut the umbilical cord between you and your baby and let it go out in to the world. Figure out where your point of maximized returns is.
This is easier said than done. It’s something I’m always trying to figure out, and if you have any suggestions, I’m open to them. Let’s discuss!
Here’s what I’ve come up with so far. It’s time to let go, when one or more of the below apply:
- I’ve not only completed the draft, but at least one major revision.
- I find myself zoning out and getting lost in the story as I’m working on “revising.”
- The draft has been completed for more than a month.
- I honestly don’t know what to do to make it better, even if I feel like I should make it better.
- I keep pushing friends and family who are not my usual beta readers to read it for comments.
- I hate the sight of it and I’m ready to burn it in the backyard.
- I start crying because “this is the best thing I’ve ever written…no wait, I hate it…no wait, it’s amazing…no wait, let’s burn it in the backyard.”
- My husband tells me it’s done and to leave it alone.
So far I have found that the last one is the most effective.
Writing For Beginners – Story Structure
Posted: October 20, 2011 Filed under: Nuts and Bolts and Writing | Tags: learning to write, story structure, writing development, writing fundamentals, writing tools Leave a comment »I know that most of my readers are probably beyond this, just by virtue of the fact that you are seeking out a writing blog! However, I am hosting a beginner’s writing class on a board I moderate, and thought this might be fun to share, even just as a refresher and a way to get discussion going about what you, the reader, feel is vital in basic story structure.
Let’s start this class out with a demonstration. This is a lovely little short film, with a very straight forward problem. Let’s see if you can watch this film and identify what the problem is.
Did you catch it? The problem is simple: There is no third act to the film. In other words, it has a beginning and a middle, but no end! Now, while it’s possible that this was something the filmmakers did deliberately, in my opinion it turns what started out as a high quality piece in to something very unsatisfying.
Watching this movie is like watching Titanic and turning the movie off when they hit the iceberg, or reading the Princess Bride and putting the book down when Wesley and Buttercup reach the Fire Swamp—unfulfilling.
In real life, closure is something humans often seek and don’t often get. So making a story without a third act may seem like a great way to be artistic and reflect life as it is. However, most audiences aren’t looking for a reflection of real life—if they were, action and adventure, romance, and fantasy would all be dying genres!
Story structure is the most basic, but also the most important aspect of writing you can learn. Without story structure, people will lose patience and interest with your story, no matter how funny it is, no matter how appealing the characters.
That is why with this, our first writing class, I want to start with the beginning, and cover the most basic principle of storytelling.
The Beginning, aka, The First Act or the Setup:
This is the start of your story which introduces the characters, the setting, and the conflict (also known as the “plot,” “topic,” or “subject” of the story).
The beginning should quickly tell the audience who the character is, where they are, and what the story is going to be about.
Example: In the first chapter of the Philosopher’s Stone, we learn who Harry Potter is (a boy with glasses and a lightning scar), where he is (London, not quite like ours) and what this story is going to be about (the magic world and real world colliding due to Voldemort, but also Harry feeling like an outsider).
The Middle, aka, The Second Act
AKA, STUFF HAPPENS. This is where your character (the who) really begins to react with the conflict (the what).
Blake Snyder has a word for this part, and he calls it the “fun and games,” and “the promise of the premise.” These are really two great concepts to keep in mind for your middle section. You know how you read the back cover of a book, and something about it gets you really excited? That’s the premise. “The promise of the premise” means that this is the part where you, as the writer, deliver on the promise you made on the back cover of the book–you give the audience what they came for. Is this a romance novel? Then your character needs to have a blossoming romance. Is this a mystery? Then your character is out there detecting!
While it’s easy to get distracted by fun scenes, every single scene in your middle should either:
A) Further the conflict/plot or,
B) Further the development of your characters.
If your scene is not doing either of those things, than you should really think hard about what it contributes to the story and whether it should be included, because the audience will get bored with a scene that’s not furthering your story.
Example: In Harry Potter the “fun and games” or “promise of the premise” is all the time he spends at Hogwarts learning magic—it’s why you’re reading the book! We also find both whats are progressing– Harry still feels like an outsider, but it gets better with the help of his friends. There are also problems caused by Voldemort and muggle/wizard interaction problems as well.
The End, the Final Act, The Resolution/Denoument
The character makes their last stand, and in facing the conflict, becomes proactive, and finds the solution. The primary conflict is resolved, and subplots and other issues are either resolved or acknowledged as open ended (such as in the case of setting up a cliffhanger for a sequel).
Do you know the difference between re-acting and being pro-active? Reacting means you wait for something to happen to you, and then you deal with it. Being proactive means you go out and make something happen yourself.
Most people like proactive characters more than reactive characters because we root for the person who makes their own destiny. However, most of us also identify more with being reactive because that is how we are often forced to behave in the real world. Making the change from reactive to proactive gives us the audience the best of both worlds – we can identify with and also root for the character.
The goal: The reader understands why everything in the story happened, feels satisfied that everything in the story was taken care of and yet is still thinking about the theme and characters.
Example: Harry Potter finds his purpose in life, he finds acceptance and is no longer an outsider, he defeats Voldemort and, with the help of others, there is peace between the human and wizarding worlds.
Challenges and Discussion
Do you know of any common problems with story structure? Post about them here so we can discuss how one could solve them.
Trick or Treat or Totally Obsessive!
Posted: September 18, 2011 Filed under: Random-Me | Tags: halloween, halloween decor, halloween decorations, holiday, holiday home, home decor, trick or treat 7 Comments »I went to sleep with heart burn last night.
It’s common. It’s because I’m way overdue on blog entries. I was the kid who couldn’t sleep until all of my homework was done–even the homework that wasn’t due for two months but I had my own “progress deadlines” for had to be complete. Maybe I’m a wee bit obsessive, according to my husband who asked me to please stop waking him up because I hadn’t ticked all of my “To Do” boxes yet.
Speaking of boxes (terrible segues for the win!) the other day the UPS man broke his back bringing several enormous boxes to my door. He was a bit resigned because he did this for me before, about two months ago. I got most of the boxes sorted and in the garage, but one was too big for me to move so I left it there so my husband could help.
We’ve been showing our back room to prospective tenants, as our old roommate/tenant, who I loved, is unfortunately moving out. One gentleman (who has now signed a contract and can’t back out) noticed the ginormous box when I said, “Oh, don’t mind the ginormous box. I’ll get it out of the way soon.”
“What’s in it?” He asked. Ginormous boxes do tend to attract attention. Especially when you draw people’s attention to them.
“My holiday decorations.” I replied easily. He laughed and shook his head, “Oh, sure, sure.” It was like one of those really cliche’ film scenes. where the oblivious romantic interest asks where the hero has been and his response is so outlandish, they laugh it off as a joke, or reply, “If you don’t want to tell me, that’s fine!”
But it was the truth. Technically, over half are my mother’s, but I love decorations too. So much so that we will now and then buy them from a wholesaler. I don’t know why, because there’s too much storage space on our properties? Who knows. At any rate, one of the primary reasons I adore fall and winter (provided they occur in Washington State, which has superior autumn and winter to any other state, though I will admit the summers and springs fall short) is because it means holidays. And I love any excuse to turn my boring every day life into something imaginative and fantastical.
This is all just a really long intro to show you my Halloween decorations from last year. They were indeed awesome, but this year will be even more awesome, I hope.
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| Halloween 2010 |
And, on a related note, I am participating in the Red Tash Trick or Treat Bash! If you’d like to win some neat prizes, including a copy of my book and a Kindle (the Kindle is probably more exciting, I’ll admit) then stop on by and check it out: Red Tash Halloween Bash
Action that Jumps
Posted: August 30, 2011 Filed under: Nuts and Bolts and Writing | Tags: action, action sequence, creative techniques, writing, writing action sequences, writing techniques, writing tools 7 Comments »Aw, man, I love me a good action sequence. In the movies, in the book, I’m a sucker for it. I literally cling to the edge of my seat, giddy. I clap my hands when I see something remarkable. I’ll watch Die Hard, Terminator, Aliens, and Bourne Identity on repeat. The action is what keeps my attention in most novels, and what got me hooked on Rachel Caine’s Weather Warden series.
Action writing tends to be sneered at by the big dogs, but it’s pretty important when you’re a genre writer. Outside of certain (not all) subsets of romance and dramatic literature, I can’t think of many genres where an action scene or two would be out of place. Action sequences can create an exciting pump to wake your reader up, remind them of the peril your protagonist faces, and reinvest them in the story. It’s the brain candy reward that draws them along.
And, not to brag, but a recurring note on my reviews tends to be pretty positive about my action sequences. Maybe my love shines through? Maybe… But I’ve always loved action, and when I first began writing action (I was twelve or thirteen) my sequences were vague and unformed. They tended to be pretty basic, punch, punch, run away, jump a fence, etc. I knew they weren’t working–I still remember, at thirteen, emailing another thirteen year old online and asking for his help writing an action sequence. I told him my main character had a “brown belt.” He wrote me an action sequence where the character removed her brown belt and hit people with it. Despite the clear miss-communication, what he wrote was pretty good!
When I was fifteen or sixteen, the amazingly talented Robin Hobb agreed to come to my book group. Along with a few huge boxes of old sci-fi magazines, she brought me some valuable advice: “Keep the sentences short,” she said, “And don’t be afraid to make your friends act it out.” That advice gave me the jumping off point I needed as I developed my action-writing repertoire. The rest I got by picking out my favorite action sequences and re-reading them, writing notes and dissecting the sequences.
Here’s what I’ve learned about building better action sequences.
Sentence structure = speed. So keep it fast and simple.
Short and sweet. The clearer and more concise your sentences, the faster the audience will read them. The faster they read, the faster they perceive the action. Use easily understandable words, drop the “to be” verbs (“had,” “was,”) and any extra verbs and words that could be slowing your sentences down.
I can probably find good and bad examples of what to do and what not to do in writing, but I don’t feel like flaunting my weakness today so here is a sample I feel nicely illustrates the principle.
Hal pulled out a switchblade and snapped it open. Long and thin, this knife wasn’t for intimidation, but for business. For ending unpleasant ordeals quickly and quietly. Unpleasant ordeals like herself.
Not a word was said. They were past that now. Instead, he just ran towards her.
Movement was slow in a foot of water. Sam knew better than to try and run. Instead, she sidestepped, ducking under Hal’s outstretched knife arm. Spinning, she barely had time to counter his next strike by swinging her rock up and into his incoming blow. She got lucky, hitting the back of his wrist hard enough so that he dropped the blade.
The knife disappeared into the water. She could use that. Sam dived for it, but Hal snagged her by the back of her shirt, tossing her forward. A disturbing crack rang out as her left knee smacked into a boulder. Pain radiated up her leg. Before Sam could recover, Hal was on her again, grabbing her by her face, forcing her backwards and into the water. Sam kicked and punched like a fury, but Hal had a good hundred pounds of body weight on her.
Brush up on your vocabulary.
We writer’s pride ourselves on our vocabulary. How many words can you come up the word “blue”? How many synonyms for “sad”? All right, now how many words can you come up with for “punch” and “kick”? Chances are, the last one came up dry. Words for the common fighting gestures just don’t crop up as often in every day usage. Unless you watch boxing on a regular basis, “jab,” “uppercut,” “cross,” “bodypunch,” “parry,” and “feint” just might not come straight to mind. But your reader will understand them, and they are clear ways to correctly identify what’s going on when “punch,” “duck,” and “kick” start getting redundant (not that you shouldn’t use them, just don’t over-use them). So make a genuine effort to go out there and learn the lingo of fighting, and while you’re at it, start investigating what other fun action-verbs with multiple meanings you can throw in. This is something I have to remind myself of, too, and usually something I try to focus on during revisions.
Find the right state of mind.
I’m a pretty happy person by nature. My default setting seems to be “content” and “cheery.” So much of writing, though, requires that you put yourself in the protagonist’s shoes, and that means getting in their heads and hearts mentally and emotionally.
So how do we get all action-y? You could go to the gym, run around the block, do a few jumping jacks, or be lazy like me and make a “Mood – Action” playlist. These are songs guaranteed to pump me up. (I think, by the way, if you friend me on Facebook you can find me on Spotify, at which point you are welcome to view my play lists as long as you aren’t going to make fun of my taste in music).
A few playlist ideas:
With lyrics: AFI, “Miss Murder”; Alien Ant Farm, “Smooth Criminal”; Eve 6, “Think Twice” (Best. Action song. Ever. Best song ever? Possibly. I will put it on repeat and listen to it over and over while writing.); Linkin Park, “Waiting for the End,”; Electrasy, “Cosmic Castaway.”
Without lyrics: E.S. Posthumus; Two Steps from Hell; Hans Zimmer (Gladiator, basically anything he’s done).
Bump chica bump chica bum bum BUM – nothing gets my blood pounding like a great song.
Make it real.
This covers a few points, but I think they apply in all genres, even fantasy, even worlds where the heroes are using magic: The more real you can make the fight, the better. How do we make the fight “real”? A couple of ways.
First of, be realistic in what your hero can achieve. Is your protagonist six foot four, does he weigh 200 pounds and have a lifetime of weapon’s training? Then I might believe he can take on three guys at once and win. If your hero is a 5’4″ waif whose badassery is relegated to a lower back tattoo and she’s wearing stilletto boots, I’m not going to buy it. And I’m not saying this to be anti-feminist or anti kick-ass heroines. I love and write for kick-ass heroines. But the fact is, I’m 5’9″, which is tall for a girl, and I have three brothers. I couldn’t take on all three in a fight. I could only take on one and win if I fought dirty, mean, and possibly had an advantage. So either find a way to explain away your heroine’s fighting abilities (maybe she’s had a lifetime of weapon’s training, and some demon’s blood to boot) or find another way for her to win the fight. She could be fast, crafty, or have access to a weapon. But try to be realistic in gauging what kind of fights your hero can and cannot win.
Be realistic in the motions. This is tricky, but try and imagine the phsyics and the motion of what you are describing. If you aren’t sure, recruit a friend or two and have them help you choreograph the fight. Or rent a few action flicks and study how the pros do it. Do whatever it takes so that your action doesn’t turn in to a confusing logic jump for your reader.
Fighting hurts. That’s why we don’t want to do it. So many writers tend to shy away from describing how much stuff hurts. Why, are you squeamish? Too bad! Adding one or two choice statements to that affect to make your audience cringe can again, pull them in to the plight of the protagonist. Plus they get all of the schadenfreude of being in a fight without actually being in a fight.
And remember: unless your protagonist is a superhero with awesome powers of invincibility, no one gets out of a real fight without a lot of personal damage, so don’t skimp on the after-effects. It ramps up the stakes if your audience knows that you as the writer don’t pull your punches and save the hero from the real damage at the last minute. Besides, your job is to make your protagonist’s life harder, not easier. Wanna know what makes life harder? A broken arm!
Caveat: Going overboard with describing pain and gore can put you over the edge in to the realm of torture porn. No one wants to read torture porn. Or rather, it’s a very specialized and specific audience you are probably not aiming for if you’re in a mainstream genre, so please do use your better judgment on how much is too much. Or put it through my litmus test: Could I see it in a block-buster action movie? Then it’s good. Would it fit better in a version of “Saw”? Then it’s too much. The scene in Die Hard where John McClane walks across broken glass in his bare feet, flinching with every step? Just right. Guy sawing off his own limb in Saw? Too much.
Use all five senses.
Good writers don’t just tell us it was a dark and stormy night, they help us experience it through sight, sound, touch and smell. Engaging all five senses is a great way to hook your audience. It’s no different for action. Don’t just tell us our protagonist is in a headlock, let us experience it with him! Maybe Henchman’s leather jacket is rubbing the skin of the neck raw, maybe we can smell the henchman’s sweat and grody BO of his arm pit. Maybe it’s hot and constricting. Use your imagination and past experiences (c’mon, now, you must have been in a fight before, right?) and get creative! Engaging all five senses takes your reader from a passive observer to an active participant and heightens the excitement.
The Art of the Barf-Sheet
Posted: August 22, 2011 Filed under: Nuts and Bolts and Writing | Tags: derailed, fighting writer's block, writer's block, writing development, writing tools 1 Comment »This post began as a post on writer’s block. Then I thought going with something on how to beat writer’s block, as cliche’ as it is, may itself be a symptom of writer’s block. I had about a paragraph on how to beat writer’s block written out and then I hemmed, and hawwed, and puttered, and decided to change my topic and write about something else.
Getting derailed.
Being derailed is one of the worst things beginning writers do to themselves. But it is so, so, so easy a pit to fall in to. Wait, are you falling in to a pit, or going off the tracks? Which metaphor am I going with? Is there another metaphor for derailment that involves holes? Like, digging yourself out of a hole you jumped in to because you’re tired of and–oh my gosh I should write a post about how to put your protagonists in metaphorical holes and–wait, there I go again.
It’s easy to get derailed. This is how I do it, and how I imagine a lot of other writer’s do it, as well:
1. Yay! I just got the best idea for a new novel and it is fun and exciting!
2. Yay! I just thought of the perfect opening for this idea and it is so cool, I’m going to write it down!
3. Ooh, and now this and this happens. Maybe I should outline? Nah, things are going well so far let’s just keep going. I’m on page thirty.
5. Now I am on page fifty this is so awesome!
6. Hunh, I just ran out of ideas. That’s OK, I’ll sit here and stare at the screen, I am sure they will come to me.
7. Wait, omigosh, I just got the best idea for a new novel and it is fun and exciting!
Now go back and repeat steps one through seven on an infinite loop. Or, there is the alternative Step 7b: Wait, omigosh, I just thought of how to write the beginning way better then I did last time! Then you repeat steps 2-7.
The problem with this is that you wind up having spent many, many days diligently writing, and what do you have for it? Either tons and tons of 50 page, incomplete manuscripts, or one 50 page incomplete manuscript with the best first ten pages of all time. This is great if you’re a hobby writer and you only write for fun, but what if you want to make this your job? Unfortunately, there is not a market for unfinished manuscripts.
Why is this happening?
The first thing you need to do is really understand and acknowledge the reasons you, personally, are getting derailed. Put a Post-it next to your computer that says: “Why?” The next time you stop in the middle of one project and think about starting another, look at that note and ask yourself that same question. Be objective. Why do you want to change projects? Do you have a short attention span? Do you enjoy world-building more than actual-writing? Are you stuck and not sure where to go?
I have a hunch, more often than not, most of the problems stem with one thing: The point you are most likely to be derailed is when your writing goes from a fun, entertaining hobby and turns in to work. Everything grinds to a halt as your subconscious says, “But, what? This isn’t fun, I don’t wanna do it.” It’s the same voice that tells you not to get up out of bed in the morning and put on those work shoes. But while years of public school and bills to pay have told us that we do have to get out of bed and put on our work shoes because it sucks but you need money, when you’re used to something being fun your subconscious fights it.
Well, it’s time to tell your subconscious to shove it and get back to work.
This is your job, damn it.
You may be a teacher, a nurse, a bookkeeper, a stay at home mom, but if you want to be a writer, this has to be your job, too. You have to accept it, internalize it, and embrace it. So what if it’s the crappy job where you don’t really get paid and you have to toil for hours with no appreciation and no compensation–if you want to get paid “someday” you have to make it your job “today.”
What differentiates your job from other parts of your life? Work clothes and a schedule, most likely. So set up a uniform and a timeline. My “uniform” consists of PJs. Actually, loungewear. Like PJs but you could wear it to the grocery store if you don’t care what people think. But, they match and color-coordinate. When I wake up, I change out of my “sleep” PJs and into my “work” PJs. My husband, changing in to his suit, gives me an evil look, but I just laugh and say, “Them’s the knocks.” Because I’m a mean wife. But I love him and he loves me, go figure.
With a map, you have a better chance of getting there.
My first suggestion for fighting derailment is to avoid the detour in the first place. In real life, if you’re taking a road trip on a long and complicated journey, you generally have a map. When you’re building a house, you have a blueprint. If you don’t have a blueprint, your house will probably fall apart midway through construction. See the pattern?
Undertaking any massive project without a guide is asking for failure. Yet time and time again I meet writers who blithely say, “Oh, I don’t need an outline! I just let the story take me where it takes me!” What if the story takes you down a long dark road, forces you out of the car, pistol whips you in the head and leaves you in a ditch? How will you get home from that if you don’t have a map?!
After the excitement of writing your first five pages wears off, take a deep breath, steal yourself, grab that book on writing structure you never want to look at (I recommend “Save the Cat” by Blake Snyder, because I want to make the ultimate film adaptation of my novels easier, but take your pick, there are tons out there) and force yourself to come up with an outline. It sucks. It is hard. Outlining, to me, is the second hardest part of writing a book. Usually, I have to go back and re-do my outline at least once. Sometimes I can’t read my own writing and sometimes the big gaps make me cry. But this is a job, and we do our job, right? Besides, three days of hell coming up with an outline sure beats two weeks of hell due to writer’s block later down the line.
Is it harder to climb 100 steps, or climb 10 steps 10 times?
That’s some zen mumbo jumbo, isn’t it? But seriously, if you were to look at the blueprint of a house (I love to continue with my metaphors) and you think of all the work you have to do before it’s habitable, you freak out. Plan approvals, permits, digging holes, pouring foundations … a million little steps just to get you to the point where you can pick out paint colors. Thinking of the work it will take to complete your project is a good way to end up in a fetal position and sobbing your little heart out as your husband rubs your back and tells you to relax but you can’t relax you can’t dammnit because there’s so much to do and you must start doing it right now you must work right now because it must be perfect and the best and–where was I? Oh, right, steps.
I once wrote a 120 page screenplay in ten days. No joke. And it didn’t suck ass. Also no joke. How did I do it? Goal setting.
Goal setting is another way to set yourself up for success. Take your project, eighty thousand words, right? How many pages is that? When do you want to complete the project by (be reasonable, now, don’t get too ambitious)? Divide. Ta-da! Daily guidelines. Now take the page count and divide it by four – ta-da! Reward points! For the above screenplay, I had two weeks, so I gave myself the goal of ten pages a day. Some days I met and exceeded the goal, some days I didn’t, but overall it worked because I finished in ten days.
Maybe word count and page counts are not your thing. I feel ya. Personally, I prefer to work in forms of scenes and act breaks. I usually set bench marks based on my act breaks, and I usually try to make it so I finish a scene a day on work days. Whatever your goal is, keep a few things in mind:
1. It should be reasonable and attainable, but not too easy. Anyone can write 100 words a day. But 10,000 is so many you might feel too intimidated to try. Figure out what your average is and set your goal for 5% more than that. Adjust as necessary.
2. It should take your lifestyle and current schedule in to account. If you have Fridays off, but you work 9-5 Monday through Wednesday, don’t make your goal writing 10 pages a day on the work week. Rather, make your goal writing a 10 pages on Friday, Saturday, and Sunday.
3. There should be little goals and big goals. I’ll explain why in the next section.
Positive reinforcement – not just for doggies anymore.
The best part of goals is what goes hand in hand with goals–rewards. We are not machines. You go to your 9-5 job because you get positive reinforcement in the form of a check each month. You work as a stay at home parent because you secretly know that your child loves you more than the other parent, and you delight in it. You have to reward yourself for hard work, or what’s the point? Don’t tell me “a job well done is a reward in itself,” because we all know that’s just something they tell volunteers when the volunteers are hoping their job will become paid.
I have big goals and little goals, and these earn me big rewards and little rewards. For example, I like to finish a scene a day. If I get my scene done, I can go play PonyIsland for an hour as my reward. Or I might get half a Hershey’s bar, or a donut. Or a star sticker I can put on my chart to show my husband that I accomplished something. That’s a little reward. Ideally, it should be tangible and concrete.
Now, let’s say I complete the first half of the second act. Whoo, mamma, that’s a big goal! I get to go out and by myself a new Barbie doll! Ha ha, just kidding, it’s actually going to be a My Little Pony or a new pair of shoes. Don’t break the bank, but it should definitely qualify as a treat–why? Because you earned it, damn it. And thinking of that treat is going to help you stick it out when the going gets rough. “C’mon self,” I say, “I’m only two scenes away from getting a new Twilight Sparkle!”
Don’t look back!
So you have another idea on how to make the beginning better, stronger, faster, etc. Ok, great! But do it later, after you’ve finished the last page.
That’s right–don’t fix the first page until you have finished the last. I know this is hard, I find it hard myself. Whenever I get stuck, I find myself scrolling up, looking at what I originally wrote … why, so I can remind myself how awesome I was two and a half weeks ago? When I had the light and glory of inspiration behind me? But wait, what if I just tweaked this, then it would be really amazing and–
Don’t do that! Nothing is perfect, it will never be perfect and if you are of the perfectionist mind set, you can get stuck in an infinite loop of endless tweaking. So make yourself a promise. You will revise your project–but not until you have completed it in full. Period. I think it was Cherry Adair who wants advised, “Puke it out now, clean it up later.” This is a motto I embrace fully. Just write, I don’t care how much you secretly feel it is sucking, write and don’t look back.
If all else fails, ask yourself, “What’s better, 50 pages of gold or 350 pages of bronze?” Fifty pages of gold may look pretty sitting in your work folder, but 350 pages of bronze has a better chance of getting published – or polished in to gold. Let’s pretend that wasn’t the corniest thing you’ve ever read.
When all else fails, fall back on the barf-sheet.
Ah, the barf-sheet. My precious, precious, barf-sheet. I must have at least fifty of them, if not one hundred.
What’s a barf-sheet you ask?
Simple. It’s a Word document filled with all of my idea “barf.” Let’s say I have an idea for a story, Frank McGillacuddy, Policeman, M.D. It’s about a guy, Frank, who’s a policeman by day and a rogue vigilante doctor by night. He rides around town in his motorcycle providing medicine to the needy and unfortunate, but he has a dark and troubled past as a radiologist in the war that may one day come back and haunt him. Television gold, right? However, I have a problem. I’m in the middle of writing my other story, Mississippi Swing, about swing dancers who are trying to bring the glory days of the old south back with the magic of swing dancing, and who along the way encounter prejudice and run ins with the staid bureaucracy of their tiny town. But Frank McGillacuddy is a great idea, the best ever! What if I forget?
Enter the barf sheet. Give yourself one hour, or one day, one unit of time, and open up your barf sheet. Write down absolutely everything you can think of about your new idea. I use bullet points but do it however you want. Do it as fast as you can. Characters? Scenes? Dialogue? It all goes in to the barf sheet.
Frank McGillacuddy, Policeman, M.D.
* Motorcycle rider
* “This crime looks like it just flat lined.”
* Pet parrot that he got while overseas in the war – inherited from dead war buddy? Parrots mate for life and at night, the parrot calls for Mickie. Listening to the parrot ask for his dead war buddy over and over breaks Frank’s heart. He keeps bird as form of self punishment for responsibility in friend’s death? Or is the bird’s calling really what drives him out on to the streets at night?
* Hot IA officer with a knack for getting in to trouble, and needing stitches. She may be on to Frank’s MD second life, but will she turn him in if she finds out?
Got it all? Are you sure? Save and close.
Now don’t look at it. You wrote it down, it’s there, waiting for you, the egg of a golden goose waiting to hatch. But first you must finish the current project. Your other ideas can wait. Best yet, with time and distance and a chance to cook, they will probably even get better with the waiting! So take the time to do your current project right instead of leaving it behind, half completed. Just dig in and get it done.
Why? Because this is our job and we never, ever, look back.
You come into my stables, you play by my rules.
Posted: August 19, 2011 Filed under: Uncategorized 1 Comment »“Random Me” is the section of my blog where I ramble on about something that is only interesting to me. This is like where your uncle talks about his bottle cap collection for an hour. It’s entirely for my own benefit as a reward for writing two other blog posts so feel free to skip it at your leisure.
I like pretty ponies. I collected My Little Ponies, like many little girls. I now watch the amazeball show, “My Little Pony: Friendship is Magic” as an adult (you should too! It is awesome, and every episode wraps up neatly with a moral, so there’s no ambiguity about theme or anything like that). Somehow or another, this wound up with me getting pulled in to the online game, PonyIsland.
PonyIsland is a simultaneously simple and insanely complicated online game. In it, you breed pretty ponies in the My Little Pony style, collect them, and sell them to other users. Simple, right? And what you are selling amounts to a graphic image of a pony, like this:
It’s pretty much a sandbox in the purest form. It’s designed to be self-oriented, where you make breeding goals and try to achieve them and your reward is a sense of accomplishment and a pretty image of a pony.
Of course, things are never that simple and humans don’t exist in a vacuum and the result is a little microcosm where human psychology and economic theory combine in to a glorious mass just waiting to be evaluated for someone’s master thesis.
It begins with the complex system of value that has evolved around pricing ponies. These values are, to me, amazing because with the exception of one or two, they are almost totally arbitrary–they are capitalism of the purest sort, dictated solely by the mass subconscious of the game players who feel that “value” must be assigned as a whole. Keep in mind, I’m measuring value with PonyGold, the in-game currency people earn and use to buy and sell ponies. Interestingly, though, people sell PG for real cash, so you can directly assign a cash value to any pony if you know the PG to US Dollars exchange rate (right now, 1 million PG = $6)
Generations
You start out with one free pony that you “gen” on the “generator.” The generator lets you choose what the parents look like, the name and gender of your pony, but that’s it. Like fate, “The Gen,” “Mr. Gen,” “EVILGEN,” and “GenGod” as users call it, doles out colors both good and bad, pure and ugly. You never know what you are going to get, and the tragicomedy is that it’s almost always not what you wanted. The purported plus side is that you can then use that pony to breed with another, and if you are smart enough, you can slowly but surely whittle the ponies down to the colors you wanted.
But of course, that’s just time and patience and anyone could do that. So really what you want is the lucky draw–you want the magical pony that came out of the gen perfect. Or almost perfect enough that your pony baby doesn’t need much finessing. Because of this, one of the systems of value is pony generations. In short, the longer the “lines” of a pony–the more pony parents it has between it and the immaculate conception of it’s predecesor–the less value a pony has on the pony market. So, with one or two exceptions, the number of pony generations is inversely proportional to the value of the pony.
The next subjective value determination is color. The PonyIsland game engine approximates real genetics in determining the colors of babies. Basically, it takes the hexidecimal codes of the mother, and the hexidecimal codes of the father, and randomly picks a number between the two. You can end up with the mother’s color, the father’s color, or anything in between. Aside from mud brown, one might think anything has the potential to be a pretty color – you would be wrong. Since the generator allows parents to have “pure” hex colors (FF0000, for example, aka, 255|0|0 in RGB format) these have been determined to be the prettiest, and there fore most valuable colors. Black and white are considered the most valuable of all colors. So, the closer a pony has to a “pure” color, the more value it has.
Now, there are exceptions to every rule. In this case, it happens pretty frequently that fashion colors take hold, and a pony color will suddenly skyrocket in popularity. I got really lucky when I anticipated the light-yellow craze, and happened to have generated a few pony pairs in that color when it took off. I came up with this combo because it was pretty. A few months later, it happened to be in Martha Stewart’s Living magazine. The resulting babies I had sold for insanely high amounts.
Beyond typically being seasonal (red and green, for example, are more popular during Christmastime and orange and black sells best at Halloween) and fashionable (I’ve noticed “in” colors on PI tend to reflect the “in” colors of mainstream home design) the other major commonality is how hard is it to generate. The harder the color to make on the gen, the better. That particular shade of light yellow, for example, is incredibly difficult to get on the generator. You have to either use Yellow x Light Gray, or Blue x Yellow. With those combos, you have about a 95% chance of getting some hideous mushy gray-brown pony as a result. If the color is so impossible to generate that you can really only achieve it by breeding two ponies together? Even better. Provided, however, they are only second generation. This applies to many jewel-tones, like midnight blue or burgundy red.
Special Genes are Special
Now, here’s what I would consider the most objective determinant of value: the special gene. As you advance in the game, you essentially earn the opportunity to generate ponies with more and more sgene opportunities. These are markings in one of four places – the foot, the face, the hair, and the body. Special genes mimic real life genetics, in that some genes are recessive to others, and your pony won’t show any genes unless he gets them from both parents. A generated pony (first generation) can inherit one gene from each parent–so essentially, you can either have them “show” a visible gene in one of the places, or carry two genes in two different places. The point of carrying genes? The more Sgenes your pony shows, the more value it has. And it’s not just the number of sgenes, but the type. The harder it is to earn an sgene the more value it has, and the more visually pleasing the sgene the more value it has. To me, this is the most rational value element of a pony. It makes sense. It takes forethought to breed a pony with sgenes, as well as luck and hard work to earn their parents.
Pure breeds
There are multiple breeds of ponies on PonyIsland. Some of them, when bred together, can produce hybrids. For example, breeding a unicorn and a pegasus could give you a unicorn, a pegasus, or a winged unicorn. The majority (though there is a large minority in this case) largely discourage “mixed breeding” ponies. The logical reason is that once your pony has a certain breed in its background, you lose control over the breed of the offspring. Two pure unicorns with only unicorn in their lines will produce only unicorns, but throw even a single earthpony into the mix, and there’s a chance you could get an earthpony baby. Interestingly, though, people apply this pure-bred-only rule to ponies they have no intention of ever breeding.
Inbreeding
This is exactly what it sounds like, you can breed pony siblings together and as a result, baby ponies have a little note on their profile that gives a percentage of how inbred they are. Ponies with 0% inbreeding are more valuable than a pony with as little as 2% inbreeding. I find this interesting because it’s just a number in a profile and yet, hugely affecting of the price.
Limited-lines
This makes sense to me–a seller promises that their breeding pair will only have a certain number of babies and then will be released. This is supply and demand, in my opinion, and so the more restricted/limited the number of babies the parents will have, the more value the baby has as it will presumably be more unique.
The formula for a high value pony:
The fewer the generations, the higher the number of visible sgenes, the more desirable the color (eg, the purer the hex) the purer the heritage, the less inbreeding, the more limited the lines, the more valuable the pony.
Take note, that all but two of these are subjective. They were determined by mass-consensus. Occasionally, people have tried to go against the consensus by actively trying to establish other (still arbitrary) methods of value. For example, there are color collectors – people who have decided to pick out hexes other than the pures, name them, and try and get ponies in each of the give colors to form Pony Legions. There’s also a moderately successful movement to assign value to a certain pony, and the idea is, the *more* generations your pony has between this pony and Great Sire, the *more* valuable your pony is. This is tricky because the other rule to this group is that lines must still be kept limited. But again, note the arbitraryness of this. People are just deciding what value things have left and right.
But still, time and time again, the vast majority of ponies are modeled after my formula.
Thrown for a Loop
The gameowners/game runners through something new into the mix this year–breed specific sgenes. These were genes that could only be generated in specific breeds. Unicorns could now carry zebra. You could only generate a unicorn starter with zebra, no other breed. In order to have the gene appear in a different breed, you would have to mix breed your ponies. I’m not sure if the intention was just to add an element of fun and a different game play element, or if they really wanted to see if they could change the rules of value, but the result was interesting. What ensued was a debate on what would now determine the value of DVSOs (double-visible starter offspring) with these sgenes. Would mixed-breeds now be acceptable? Yes, if and only if the express purpose was to introduce that gene to a new breed. And currently, the consensus also seems to be leaning towards the idea that only offspring of the non-gene oriented breed will be considered acceptable. In other words, if you breed a unicorn with an earth pony, you better darn well only be selling the earthpony babies and trashing the unis, because no one wants a mixed-breed uni baby with zebra stripes when they can have a pure-breed uni baby with zebra stripes.
Even in a sandbox game with almost unlimited possibilities and rules, people establish their own very strict rules of what is, and isn’t, acceptable. X is better than Y, Z is more desirable than P. On top of that these rules emerge quickly, and seemingly out of mid-air. This is a world where everyone can truly decide what they like best and yet, consistently, peer groups develop and establish the rules. I just find this highly interesting.
But if you don’t, that’s OK.
The Business of Building Characters
Posted: August 18, 2011 Filed under: Nuts and Bolts and Writing | Tags: character development, MBTI, Meyers-Briggs, protagonist development, writing, writing tools 3 Comments »Manic pixie dream girl is a name coined for a very familiar type of character who reoccurs in films and stories like Sweet November, 300 Days of Summer, and Breakfast at Tiffany’s. This girl is a “free spirit,” she often has a vaguely alluded to (but never fully explained) “troubled past,” she is sexually available and yet emotionally elusive, she’s capricious and she often has moments of profound insight that help lead the male protagonist to his ultimate inspiration and emotional epiphany. Then she dies, or disappears.
Of course she has to die at the end of the piece, because she’s lacking a crucial element of survival: Any actual personality, dimension, or reason to live. She is a character who literally only exists for the benefit of her male counterpart.
There are other examples of this, both male and female. Sometimes the protagonist is one of these characters—that’s when we call them a “Mary Sue,” an avatar for what the author wants.
Every good author has techniques they’ve developed to develop well rounded, well developed characters who don’t piss your audience off. Today, I’m going to walk you through one of my favorites (because it’s fun!) the MBTI, or Meyer’s-Briggs-Type-Indicatororsomethinglikethatwhatever, and examples from my book, Chasing Power.
I first met the MBTI in business school. I always loved those Cosmo Tests you find in magazines, and those personality profiles you find looking up your birthday in Astrological books, and I found that this was just like those–but twenty times more awesome because it’s way more accurate.
Why would I do this?
While many people spend hours and hours developing profiles and back story, exploring the intimate reasons of their protagonist’s history, they can miss the big question: What is the internal logic that informs how my character acts and reacts? Further, some writers can get so caught up in developing the protagonist that other characters just become window dressing to illustrate how awesome the main character is and move the story along. Your ultimate goal is to have a character who is so well designed that after reading your book, your audience can predict how that character would act in any given situation, even ones you haven’t yet created.
The MBTI is one way to create an easy cheat-sheet you can refer to when deciding what your character will do or say, that insures your character remains consistent and logical.
Let’s Get Started
There are about sixteen personality profiles total, defined by four qualities. So, at the end, your character should have four letters next to their name, which will give you a blue print to help define their actions, reactions, and decisions. My protagonist, Samantha, is an INTJ, or a mastermind (I have a link where you can find out about the types at the end of this article).
So, let’s talk about types. Chances are, you have a kernel of a character. You have the person’s name, maybe what they look like. So now comes the time to make your cheat-sheet by determining their type. I begin by asking myself these four questions, and writing down the letter which applies to the character in question.
I or E: Introverted or extraverted?
A lot of people have a traditional view of these terms. Introverted people sit at home, they are quiet and shy and often asocial. While this may be true for many introverts, there are also introverts who are outgoing and socially adept, who are loud and buoyant. Conversely, there are extraverts who are shy and have problems connecting with people. What introverted and extraverted actually describe in the world of the MBTI is where a person draws their energy from.
A person who is extraverted draws their energy from someone outside of themselves. An introverted person draws their energy from inside themselves. It’s that easy.
In my book, my lead character, Samantha, is an introvert. She’d prefer to solve her problems by herself. She is happiest alone, in a library, with her own thoughts. When circumstances drag her out of her cocoon of isolation, it’s not the social aspects that bother her, but rather the constant presence of other people. Having other people around drains her energy, it makes her frustrated and short tempered. Her companions see this as asocial behavior, but in reality, if she just had 30 minutes by herself, she would come back a happier more engaged person. In the story, Sam often tries to leave and separate from the group that is offering her safety—not because she is a moron, but because her personality type means that she needs the alone time. Alas, this winds up working against her more often than not, because as an author we do love torturing our characters for things they can’t change.
S or N: Sensor or intuitive?
These aspects determine how your character perceives the world. Sensors are specific. They are realistic and practical. This is the person who says, “I’ll believe it when I see it.” The word “sensor” comes from the fact that they rely on their senses to get information. Intuitives are more abstract. The information they take in is immediately interpreted and applied to a larger, more theoretical construct. They are known as the “big picture” thinkers of the world, or, at their worst, the conspiracy theorists.
A great comparison of this are the nerdy friends of my book, Al and Harry. Al is a dreamer. He sees everything that’s happening as part of a great and grand story. Even his special power may seem immediate and practical—being a mechanic—but rather he excels because he sees how all of the tiny pieces fit in to the larger system. His best friend Harry, however, is a sensor. He’s concerned with the immediate—where they will sleep, how they will eat. He is worried about Samantha’s impact on his friends, and what type of person she is. He thinks practically about the dangers and risk of the person directly in front of him. His power, to control lightning, is an immediate and very practical one.
T or F: Thinking or feeling?
You have two employees and you have to fire one of them. How do you make the decision? Maybe you make a list of positive and negative attributes, including how much each one is paid, their good and bad qualities, and how many sales they made that quarter. Or maybe you think about who they are—one of them is a nice person, keeping her around might improve morale. The other, however, is a father of two small children, what will happen to them? This is the dichotomy of thinking versus feeling. Thinkers make decisions mostly based on objective facts. Feelers make decisions based on subjective criteria such as emotions.
In Chasing Power, when Samantha has a problem, she breaks things down objectively and tries to keep her emotions out of it. Finances, for example, frequently figure in to her decisions. Even if she takes emotions in to account, she does it from an objective perspective: “If I do X, this person will like me. If this person likes me, they are more likely to do what I want.” When Lane, the romantic interest, has a problem, he makes decisions based emotional ideals like his internal code of honor, or wanting what’s best for his friends. As a result, they are often both confused and upset with the other’s decisions. Unless, of course, it happens to be the rare time that both decisions coincide.
J or P: Judging or perceiving? What do you do when you have the information, when you have the information you need to make a decision? Either you make a judgment and take that action, or you continue to perceive and collect more information. One type likes to keep their options open, to keep thinking about things as long as possible. The other wants closure and structure. A judger will arrive at a coffee date exactly on time, as they have a clear idea of the passage of time. A perceiver would be late to coffee—probably because they couldn’t decide whether or not they wanted to come.
Back to Harry and Al, our favorite set of opposites. Al drives Harry up the wall. He can’t ever decide where he wants to eat dinner, when Sam and Lane argue he can’t decide who to support, and he is impulsive, going where the world takes him. Harry, in turn, is a complete downer to Al, being as the guy is always trying to keep him focused on the task at hand.
I have my character’s type, now what?
INTJ, ESFP, ENTP… so you have your four letters, what next? You keep going.
Creatures of conflict.
Of course, books are built around conflict. The more conflicts you can build in, the better. Building your characters off of the MBTI gives you a quick and easy way to see possible conflicts. Need to create a pain in the ass of your lead, someone who’s a thorn and just always manages to see things the wrong way? Just make them the protagonist’s MBTI opposite.
- Extraverts often try and drag introverts into social situations thinking they are going to make them happy and “bring them out of their shell.” Of course, usually the opposite happens.
- Judgers get annoyed by perceivers, because they can’t understand how someone can be chronically late. They see it as flakey and rude.
- Intuitives often see sensors as short-sighted and limited. Sensors can see intuitives as illogical dreamers.
- Feelers see thinkers as uncaring, and thinkers can see a feeler as overly-emotional and irrational.
A recipe for romantic success.
Just as MBTI can predict who is going to butt heads and when, it can also predict the personality types most likely to get along. We often hear that opposites attract—but do they really? Sharing certain personality types make for better relationships, as can having complementary personality types. These are tendencies, not absolutes, but they are great for a jumping off point when developing a romantic interest.
Similarities (let’s get along):
- Intuitives tend to be best with other intuitives and sensors are best with other sensors. This boils down to the simple fact of communication. Communication depends on how you perceive the world, and if your ideas are large, abstract, and figurative, you are going to have a hard time connecting with someone who bases everything around just the facts.
- Perceivers thrive with perceivers and vice-versa: And it almost always comes down to a matter of time. One of my parents is a P, the other a J. I can’t tell you how many screaming matches I endured as a child over the fact that P was late. Again. While a perceiver can help the judger loosen up, and a judger can help the perceiver stay organized, in my personal experience, if a perceiver can’t at least learn to be on time, the relationship is going to be a rocky one. When both partners are judgers, they are both happy with schedules and timelines. When they are both perceivers, they can be spontaneous together and neither cares if the other isn’t exactly where they said they’d be when they said they’d be. At the very least, if you have a relationship between a judger and perceiver, you know that either one partner is very, very accommodating, or that it’s going to be tempestuous.
Complementary (opposites attract)
- Introverts and extraverts: Often, introverts can become very comfortable with one or two people, so they aren’t bad at being in relationships. But extraverts are great at making sure the introverts get out in to the world and don’t retreat too far, and introverts are great at making sure extraverts get in touch with their inner-selves while still providing the companionship desired.
- Feelers and thinkers: I, personally, think it’s ideal when thinkers and feelers form partnerships. Then again, I may be biased as I’m a thinker and my partner is a feeler. But often isn’t this the case? Thinkers and feelers make great partners because it’s important to bring subjectivity in to a decision less one become too hard hearted, but it’s also vital that there is one person preventing them both from being taken advantage of. Meanwhile, it’s easy for each type to perceive these differences and respect, rather than resent, it.
So how did I use MBTI for my romantic lead? Easy. While he’s a character in his own right, Samantha is the protagonist. Therefore, he should be her ideal. So after determining her type (INTJ, if you remember) I broke down a type of partner that would provide short-term conflict to keep the interest of the reader, but have enough in common with her that they would make a realistic long-term compatibility. As a result, I came up with Lane, an ENFJ. If you were paying attention to the previous few sections, you probably saw it coming, but at the time it was a huge help for me in moving forward. As an extravert, Lane can’t understand why Samantha “just doesn’t like people.” As a thinker, Samantha is frequently angered by Lane’s being “overemotional.” However, in the long term they make a good couple because they communicate well with one another, they see the world in the same way and they both are comfortable making decisions.
Final notes and a caveat.
There are degrees of everything, and training and conditioning play a large part in anyone’s development. There is intense social pressure on young girls to “go out and make friends” and “be nice.” As a result, many women would identify themselves as extraverts when, in their heart of hearts, they are introverts. They’ve been trained in to extraversion. How previous life events affected their personality is something you can easily build in to your character. There’s also the fact that there are no absolutes in life—everyone exists on a sliding scale. Most of the time my husband makes his decisions based on subjective, feeling criteria, but in the right circumstances he’ll make an objective decision as well. When he took the MBTI test, there was a one question difference that labeled him as a “feeler” over a “thinker”. These are all things you can explore with your characters once you’ve narrowed down their type.
If you feel you know your character inside and out, but still aren’t sure what their “type” is, or you just want to have some fun, take the type test online. There is a free one available here Jungian Typology Test. You can take it as yourself to see what your personality is, or you can take it as your character for a fast and easy summation of their personality. Once you figure out your type, you can also visit Type Logic for an in-depth run-down of the 16 different personalities.
I hope I provided you with some food for thought and a jumping off point with your characters! MBTI is not just a great way to build in conflict and compatibility with characters, it’s also a quick and easy way to build personality into secondary characters who might otherwise go underdeveloped. As you learn more about types, you will also find very in-depth personality types that will help you with even greater character complexities.
If you’d like to learn more, I would recommend the books:
“Type Talk,” by Otto Kroeger and Janet M. Thuesen and Hile Rutledge
and
“Please Understand Me II” by David Keirsey.
Oh, and also, of course, my own book, Chasing Power by Genevieve Pearson.
I’ve got a blog now, now what?
Posted: August 18, 2011 Filed under: Random-Me | Tags: about, introduction, welcome 1 Comment »As this is my first blog post, ideally it should be a mission statement. A nice, concise summary of what I hope to accomplish with this blog. Repeating the definition of mission statement will not help you think of one.
I have lots to say, and very few people in real life to say it to. Because I am an introvert. So I decided to start a blog and share my thoughts with the world, as well as what I’ve learned.
I write, all of the time. I think of stories, all of the time. So much of this blog is going to be my thoughts and what I’ve learned about the craft of writing fiction. However, I’m also a random, happy person so you can expect random and happy detours.



